// UTF-8 english
// hitori language resource

// Common
exit=Exit
prefs=Preferences
newGame=New Game
opts=More...

// CreatorTask
grid=Grid 
gen= generating...
gendone= generated
checking= checking...
unique= unique.

// Controller
// ->Commands
dispSol=Display Solution
solve=Solve
solPlay=Solve&Play
dispPuz=Display Puzzle
emptyGame=New Empty Game
editGame=Edit Current Game
resetGame=Reset Game
solveCell=Solve cell
undomode=Undo/Redo
help=Help
check=Check
toggle=Toggle
hint=Hint
status=Status
level=Level
game=Game
dispHS=Display Highscore
resetHS=Reset Highscore
// ->Help
about=About just1
rules=Rules
keys=Keys
pointer=Pointer control
hints=Hints
aboutver=just1 
abouttext=by ive&marcus.\nThis is emailware. Please send a short note to midlet@wintermute.de if you use it. License Info and a manual is located at:\nhttp://wintermute.de/just1.
rulestext=Hitori Rules\n\nA Hirori puzzle is a grid of squares which are filled with numbers. At the beginning all numbers are not marked. The goal of the game is to paint out some numbers to fulfill the following three basic rules:\n1) Two black cells cannot be connected horiontal or vertical. Diagonal is allowed.\n2) In each row and each column of the grid no white duplicate numbers are allowed.\n3) All white cells needs to be connected orthogonally at the end. Diagonal is not enough.
keystext=\n[Joypad] move cursor.\n[Joypad] in Undo/Redo mode: undo/redo input.\n[Joypad] after new game: de-/increase size of new game.\n[1] set cell 'white'.\n[2] cursor up.\n[3] set cell 'black'.\n[4] cursor left.\n[5] toggle cell status.\n[6] cursor right.\n[7] check puzzle.\n[8] cursor down.\n[9] new game.\n[0] reset cell.\n[*] toggle status display.\n[#] show hint.\n
pointertext=[click on cell] to toggle status of cell (black/white/grey). In Undo/Redo mode: click on margins of display to undo/redo. In New Game mode: click on margins of de-/increase size of new game.
// PreferencesScreen
reset=Reset all
clrPrefs=Game colors
digitClrPrefs=Digit colors
layoutPrefs=View
gamePrefs=Game
dispDig=Digits: Single/multiple colors
colored=Multiple
dispCon=Signal conflicts
on=On
off=Off
genTitle=Settings for creating puzzles:
genText=Increasing the values will increase generating time.
iterations=Number of retries for generating a 'hard game' (0-50)
timeout=Timeout for game creation (0-90sec)
fullscr=Fullscreen
backlight=Backlight level (0=off)
vibration=Vibration
quickinput=quick input: auto-mark neighbours of 'black' cells as 'white'
singles=easy start: auto-mark unique numbers in row/col at startup as 'white'
easysolve=easy solve: only mark all 'black' cells to solve game
hintSolve=solve cell after hint
useLetters=use letters instead of numbers
withoutHint=Only if no hint was given
language=Language (restart)
// ColorPrefs
clrGrey=Color cell 'grey'
clrBlack=Color cell 'black' 
clrWhite=Color cell 'white'
clrFocus=Focus
clrCorrect=Correct
clrWrong=Wrong
clrBackgr=Background
clrLines=Grid lines
clrPopup=Popup background

// DigitColorPrefs
digit1=Color 1
digit2=Color 2
digit3=Color 3
digit4=Color 4
digit5=Color 5
digit6=Color 6
digit7=Color 7
digit8=Color 8
digit9=Color 9
// ProgressScreen
genNewGame=Generating new game
// SolverTask
prepareSolver=Preparing solver...
checkRules=Check simple rules...
searchSol=Searching for solution (use Cancel to abort)...
// Canvas
solved=Solved
time=Time: 
[]redoNotPos=Redo not|possible.
[]undoNotPos=Undo not|possible
// Midlet
createGame=Create Game
size=Size
[]notSolv=Game not|solvable
[]multiSol=Multiple solutions|Using first
[]uniqueSol=Unique solution
solveTitle=Solve
solveText=Trying to solve puzzle
// Hints
[]nohint=No hints|available
[]hint-1=Conflict:|2 cells with|the same|'white' number
[]hint-2=Conflict:|two 'black' cells|side-by-side
[]hint-3=Conflict:|'black' cell-wall|separates 'white' area
[]hint1=Hint:|cell needs to be 'white',|neighbour is 'black'
[]hint2=Hint:|cell needs to be 'black',|same number is 'white'
[]hint3=Hint:|cell in sandwich position|needs to be 'white'
[]hint4=Hint:|cell needs to be 'black',|other pair of same number
[]hint5=Hint:|cell needs to be 'white',|single expand position
[]hint6=Hint:|cell needs to be 'white',|'black' will cause conflict
[]hint7=Hint:|cell needs to be 'black',|'white' will cause conflict
[]waitForHint=Searching hint...|Please wait

newHS=New Highscore
highs=Highscore
user=User name

